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用Python实现智能乒乓球游戏!

python自留地 • 1 周前 • 40 次点击  


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本文提供了一个 Python 实现的乒乓球游戏代码,你只需要将代码复制并粘贴到编辑器中即可。
你好,亲爱的 Python 爱好者,今天我想分享一下如何在 Python 中编写一个带有自定义机器人 AI 的乒乓球游戏。我们的挑战是制作两个用户,第一个用户是你,第二个用户是精准度达到 100% 的AI机器人。


Step 1 导入 turtle 和 Screen

# Step1import set up turtle and Screenimport turtleimport randoms = turtle.Screen()s.title("Pong")s.bgcolor("black")s.setup(width=600, height=400)


Step 2 创建一个球

# Step 2 Create ballball = turtle.Turtle()ball.speed(0)ball.shape("circle")ball.color("white")ball.penup()ball.goto(00)ball.dx = 4ball.dy = 4


Step 3 创建一个 AI 挡板

# Step 3 Create AI paddleai = turtle.Turtle()ai.speed(0)ai.shape("square")ai.color("white")ai.penup()ai.goto(-2500)ai.shapesize(stretch_wid=5, stretch_len=1)


Step 4 创建自己的挡板

# Step 4 Create a paddle For Youyou = turtle.Turtle()you.speed(0)you.shape("square")you.color("white")you.penup()you.goto(2500)you.shapesize(stretch_wid=5, stretch_len=1)


Step 5 创建移动AI挡板的函数

# Step 5 Create Function to move AI paddledefmove_ai_paddle():    y = ball.ycor()if y > 0:        ai.sety(ai.ycor() + 2)else:        ai.sety(ai.ycor() - 2)


Step 6 创建一个函数以移动你的挡板并用键盘控制它

# Step 6 Create a


    
 Function to move the your paddle with up and down keydefpaddle2_up():    y = you.ycor()    y += 20    you.sety(y)
defpaddle2_down():    y = you.ycor()    y -= 20    you.sety(y)# Your Paddle control it with keys.listen()s.onkeypress(paddle2_up, "Up")s.onkeypress(paddle2_down, "Down")Step 7 使用 while 循环开始游戏# Step 7 Start the game with a while loopwhileTrue:    s.update()
# Move the ball    ball.setx(ball.xcor() + ball.dx)    ball.sety(ball.ycor() + ball.dy)
# Check for collisions with the wallsif ball.ycor() > 190or ball.ycor() < -190:        ball.dy *= -1
# Move the robot paddle towards the ballif ball.ycor() > ai.ycor():        ai.sety(ai.ycor() + 4)elif ball.ycor() < ai.ycor():        ai.sety(ai.ycor() - 4)
# Check for end game conditionsif ball.xcor() > 300:        turtle.textinput("Game End""You Loss Pong Game With AI!")breakif ball.xcor() < -300:        turtle.textinput("Game End""You Win Pong Game With AI!")break
# Check for collisions with the robot paddleif (ball.xcor() < -240and ball.xcor() > -250) and (ball.ycor() < ai.ycor() + 40and ball.ycor() > ai.ycor() - 40):if random.random() 0.9: # 90% chance of collision            ball.dx *= -1
# Check for collisions with the user paddleif (ball.xcor() > 240and ball.xcor() 250) and (ball.ycor() < you.ycor() + 40and ball.ycor() > you.ycor() - 40):        ball.dx *= -1


全部代码

# Step 1 import set up turtle and Screenimport turtleimport randoms = turtle.Screen()s.title("Pong")s.bgcolor("black")s.setup(width=600, height=400)
# Step 2 Create ballball = turtle.Turtle()ball.speed(0)ball.shape("circle")ball.color("white")ball.penup()ball.goto(00)ball.dx = 4ball.dy = 4
# Step 3 Create AI paddleai = turtle.Turtle()ai.speed(0)ai.shape("square")ai.color("white")ai.penup()ai.goto(-2500)ai.shapesize(stretch_wid=5, stretch_len=1)
# Step 4 Create a paddle For Youyou = turtle.Turtle()you.speed(0)you.shape("square")you.color("white")you.penup()you.goto(2500)you.shapesize(stretch_wid=5, stretch_len=1)
# Step 5 Create Function to move AI paddledefmove_ai_paddle():    y = ball.ycor()if y > 0:        ai.sety(ai.ycor() + 2)else:        ai.sety(ai.ycor() - 2)
# Step 6 Create a Function to move the your paddledefpaddle2_up():    y = you.ycor()    y += 20    you.sety(y)
defpaddle2_down():    y = you.ycor()    y -= 20    you.sety(y)# Your Paddle control it with keys.listen()s.onkeypress(paddle2_up, "Up")s.onkeypress(paddle2_down, "Down")
# Step 7 Start the game with a while loopwhileTrue:    s.update()
# Move the ball    ball.setx(ball.xcor() + ball.dx)    ball.sety(ball.ycor() + ball.dy)
# Check for collisions with the wallsif ball.ycor() > 190or ball.ycor() < -190:        ball.dy *= -1
# Move the robot paddle towards the ballif ball.ycor() > ai.ycor():        ai.sety(ai.ycor() + 4)elif ball.ycor() < ai.ycor():        ai.sety(ai.ycor() - 4)
# Check for end game conditionsif ball.xcor() > 300:        turtle.textinput("Game End""You Loss Pong Game With AI!")breakif ball.xcor() < -300:        turtle.textinput("Game End""You Win Pong Game With AI!")break
# Check for collisions with the robot paddleif (ball.xcor() < -240and ball.xcor() > -250) and (ball.ycor() < ai.ycor() + 40and ball.ycor() > ai.ycor() - 40):if random.random() 0.9: # 90% chance of collision            ball.dx *= -1
# Check for collisions with the user paddleif (ball.xcor() > 240and ball.xcor() 250) and (ball.ycor() < you.ycor() + 40and ball.ycor() > you.ycor() - 40):        ball.dx *= -1
turtle.exitonclick()

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